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The English also have access to a unique unit: the longbowman. Finally, the English can build Men-at-Arms in the Dark Age, giving them access to a powerful melee unit much earlier than other civilizations. English military units fight better within range of town centers, outposts, towers and keeps, which means that early English settlements are relatively difficult to invade. Farms cost 50% less wood, and a nearby mill will boost gather rates by 15%. It’s classic AoE gameplay, from top to bottom.įurthermore, the English have significant early-game advantages, in both economics and warfare. To defend your town, you can build mighty stone walls and foreboding castles. You use those resources to field a balanced army of infantry, cavalry and archers. You create villagers, who build dedicated drop points to gather resources. While the English aren’t better or worse than any other civilization in the game, they are quite a bit more straightforward to play.
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If you play the campaign, the English are also the first civilization you’ll encounter. The English are one of two one-star civilizations in the game. One particularly helpful new feature is that the developers have assigned each civilization a difficulty level, ranging from one star (easiest) to three stars (hardest). The game features difficulty options to suit every skill level, as well as an approachable and educational campaign that makes it easy to understand the broad strokes of world history. I can't imagine aoe is much different.If you want to play Age of Empires IV, though, rest assured that it’s an excellent starting point for the series. You hit diamond league before you have to micro or know ♥♥♥♥ about the game.
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And Britons happen to be one of those civs, but I think a knight civ is probably easier to use.Įither that or huns, its probably easier to learn how macro works if you don't keep getting housed.Īt the very least, the "pick a simple easy strategy and just learn how to macro" strategy is good in starcraft. So I'd reccomend any civ where its very simple and obvious how to play. Just build villagers constantly, spend your money, if you're doing those 2 you're probably already above average. And that's all a new player should be doing. And if a new player is trying to figure out what units they should build and how to micro cav + archer + mangonel + etc all at once, they're not macroing. Because with Britons, its very obvious what you're going to do every game. I would actually reccomend a civ like Britons (not necessarily them) though. But yeah they're not super noob friendly.
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To be fair on the first point, noobs also don't know how to micro against the extra range. (3) Cheaper TC doesnt really matter as noobs have zero idea about booming with extra TCs. (2) Lack of thumb ring makes their xbows / arbs bad in straight fights. (1) They dont know how to micro with the extra range. Britons arent really that good for noobs : Though when playing them live you only need 5 on sheep instead of the usual 6 as they have an eco bonus that makes villagers on sheep work 25% faster.
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I also reccommend downloading the mod "Interactive Build Order Guide" and learn one of the archer build orders. Britons is a civ that is loved by noobs and pros alike. They also have decent dock tech so can work well on hybrid maps.
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Britons also have a full tech blacksmith and a strong barracks with champion and halbs which makes them versatile and gives some good options when it comes to tech-switching, though their stable is bad. Originally posted by Far<3:Britons is "noob favorite" when it comes to civs, very strong archers that can outrange enemy archers/skirms and enemy mangonels, so they are not that micro intensive.